Case Study
✦
Case Study ✦
Slido
Less boring meetings.
A Unity game made in 5 weeks from scratch. 20K unique players after 2 months.
— Zoom Integration
— Webex Integration
— Unity
Aaand Boom! is a beautiful pixel-art game for boring meetings. Play instantly with anyone in the same call. Panaxeo has banded together with our friends from Atomic Realm to help Slido build and design this explosive fun package.
The Partner
You’ve heard of Slido. They are an audience interaction platform and they are quite good at it. The world can thank them for making boring slideshows fun, engaging, and interactive. They boast a world-class DevOps team and constant support. New features and integrations keep rolling out, and Panaxeo is proud to help. Plus, they’re cool people. We have clicked.
The Mission
Since presentations and meetings go hand-in-hand, Slido decided to make a game for online meetings. Perhaps if all else fails, the audience could have some fun by blowing each other up?
They had already established a partnership with Panaxeo, so the stage was set.
Our goal was to make a fast-paced time-killer that would be snappy, look good, function well, and scale its load.
Game Concept
The last one standing wins! Unlimited number of players in a meeting split into separate games of four. Collect power-ups, lay bombs, and don’t blow up!
A Unity game made in 5 weeks from scratch. Scalable backend handling both tiny and massive loads.
Real-time multiplayer and cozy, likable design.
20k unique players in 2 months.
Launch the game and play. No waiting times, instant fun for anyone in the meeting.
Available for
Webex and Zoom
Unique Players
in-game minutes
games per day on average
of games are single-player *
*(Why? We don’t know. Should be a study on its own.)
Tech Stack
Unity
Node.js/Typescript server
Key Features
Real-time multiplayer
Scaled backend
Webex/Zoom integration
Full-fledged Unity project in a browser
“I'm impressed with the way they approach our product and treat it with care and expertise as if it were their own. Panaxeo proved to be able to adapt quickly and blend in.”
Stefan Chromik
CTO, Slido